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Old Oct 29, 2005, 03:15 PM // 15:15   #1
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Default Big Event Battles

I think they should implement large-scale battles that include two sides of 100 or more people. It would be something that happens maybe once or twice a week. This idea is REALLY fun in games like Knight Online, and in Guild Wars, you can earn Faction by participating in an event like this.

Please leave any ideas you may have or feedback
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Old Oct 29, 2005, 03:28 PM // 15:28   #2
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Cool idea, but once every week is too less imo.
There are thousands of people online all the time, I can`t imagine that that battle can`t be fully organized every day. Maybe even every two hours.
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Old Oct 29, 2005, 11:09 PM // 23:09   #3
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That would be waaaaaay too laggy.
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Old Oct 29, 2005, 11:20 PM // 23:20   #4
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maybe 20 to each side? i mean, 70 people in Tombs dis 1 kills my computer. i get a frame rate of practically 8 if i pass through and area like that.

think practically. this idea's been discussed at length. with the way Guild Wars has been designed, all people would need would be a bunch of spikers, any type you want, and any target would be dead in a matter of seconds.

also, these kinds of things would take a VERY long time.
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Old Oct 29, 2005, 11:28 PM // 23:28   #5
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This idea would be great if it weren't for the poor souls who use 64mb graphics cards on 256k memory

I do love the possibility of large scale warfare, though. It makes GW seem that much more epic
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Old Oct 30, 2005, 03:40 AM // 03:40   #6
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wont happen, for the same reason we cant use skills in towns; anyone without a damn good computer will be lagged to pieces. i do like the concept though, how about 16 or 24 to a side, instead of 100?
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Old Oct 30, 2005, 05:26 AM // 05:26   #7
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This would be fun.
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Old Oct 30, 2005, 05:56 AM // 05:56   #8
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would be fun. not 100 on a side, thats just not as fun as maybe 25 per side.
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Old Oct 30, 2005, 05:56 AM // 05:56   #9
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65k modem anyone?

the netcode is not made for that many
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Old Oct 30, 2005, 08:01 PM // 20:01   #10
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well, how about ONLY warrior/ranger battles (seeing how they dont cast spells), no second profession, once a week, 25 to a side, but have many different battles going at a time.. if you have a bad computer, then dont take part in this.. it wouldnt really be important to the game, just a fun extra. it wouldnt be TOO laggy with only warriors/rangers, and you would have to make it PvP, so everyone that doesnt have a warrior at level 20 can participate.

Last edited by se7en18; Oct 30, 2005 at 08:43 PM // 20:43..
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Old Oct 30, 2005, 08:21 PM // 20:21   #11
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/signed

I think there should be like a comp arenas where you can play like 15 v 15 or 20 v 20, that would rock.. wow imagine, a 20 man Ranger Spike Group.. that would rock!
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Old Oct 31, 2005, 11:28 AM // 11:28   #12
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/signed - Great idea IMO, been thinking about it before but its good to know someone feels the same :P
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Old Nov 01, 2005, 12:49 AM // 00:49   #13
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I like it personally. But it can't be too frequent, once a week is ok because Anet said they don't want to draw ppl out from the arenas/tombs.
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Old Nov 01, 2005, 12:57 AM // 00:57   #14
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Man huge battles like that would be awesome! but 20v20 would prolly be the most you could do. But if you dont have the computer to do you wouldnt have to compete in them. And you could definatly have at least one every day. While some people may go to this battles it wont kill the tombs (they will never die).
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Old Nov 01, 2005, 06:55 AM // 06:55   #15
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/signed

This is one of GW's weaknesses, that you can only do 8v8. Expanding it would be awesome! (for those without laggy computers)
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Old Nov 02, 2005, 02:45 AM // 02:45   #16
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/signed

A huge battle would be crazy. I think once or so a month Anet could host inter-server battles. Korea VS America VS Europe....woah. Perhaps the winner of such an event like this could be given favour, or a 10% discount from merchants.
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Old Nov 02, 2005, 03:22 AM // 03:22   #17
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/signed

I don't consider 8 people per team to be much of a GUILD War. If we get 16 vs. 16 or 32 vs. 32(omgwtfroflmaoXD) I would actually get back into Peer vs Peer. But then again, thinking about, target calling and creating formations/strategies will cease to exist. That or it would be very difficult to lead 2 or 4 squads of 8 players on the field. =/

Scown-dog, I would LOVE to see that stuff. Korea using their hax, U.S. complaining about Koreans hacking, and Europeans laughing at the U.S. for whining.
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Old Nov 02, 2005, 03:29 AM // 03:29   #18
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An extension on this could be story-driven PvE battles, that seems more doable on the surface anyway.

Imagine a 30 strong team, with Archer NPC's, defending a fortress against a Charr raiding force, with ambient war sound to heighten the sensation of being in a much larger battle, while a village burns on the horizon and the night sky is lit by roaring fire.

Man...

Last edited by unreal_uk; Nov 02, 2005 at 03:34 AM // 03:34..
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Old Nov 02, 2005, 01:04 PM // 13:04   #19
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its a class idea and it would be fun but the lag would kill, as others have pointed out.
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Old Nov 02, 2005, 01:07 PM // 13:07   #20
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/SIGNED

Seeing 30+ Spikers in a group would be funny beyond words.
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